The Gabriel Knight 4 Campaign (2024)

The Gabriel Knight 4 Campaign (1)

Our aim

News, links

Entertainment: GK-style

Jane Jensen's work

Acknowledgements

NEWS

NEW The GK forum is ready; old VU forums closing.
NEW Norwegian translation of this site!
NEW “Cat hair moustache” puzzle – full exposé!
NEW Interview with Scott Bilas (technical lead, GK3) by Philip Jong.
NEW Full transcript of Ingrid Heyn’s interview with Robert Holmes.
NEW The Bavaria article is now up.
NEW Yates poem: GK inspiration article is now up.
POSTCARD PETITION GK forum postcard petition to VUG; example text is here on the campaign site.
SIGN Our guestbook is waiting for your signature;
IMPORTANT! How you can help with the GK4 Campaign;
FORTHCOMING Rennes-le-Château; St George; The Templars.

You'll LOVE
Gabriel Knight
if you liked...

Dan Brown's "The Da Vinci Code"

Umberto Eco's "Foucault's Pendulum"

The film "Underworld"

Jane Jensen
Find out more about Jane Jensen, creator of the Gabriel Knight series

Gabriel Knight forum
The official VUG forum for the Gabriel Knight series

Gabriel Knight on ebay
Find Gabriel Knight games for sale on ebay

Gabriel Knight on Amazon
Find Gabriel Knight games for sale on Amazon

Sierra Help Pages
Compiled and created by Collector, whose technical help has stopped many a computer game player from tearing out his/her hair. Technical help and downloads for many Sierra classic adventure games, including Gabriel Knight.

GK4ever
Fansite for the Gabriel Knight series. This site includes a petition and a poll. NOTE: flash intro is nice, but very slow to load.

Crazy Owl's GK fansite
Well-researched fansite on the GK series. NOTE: we strongly suggest you only access this site using Firefox as your browser, as - if you use Internet Explorer - you will be inundated with popups.

Gabriel Knight 2000
Dedicated to preserving the GK games with tools, patches and updates

Moby Games: GK series
Screenshots, reviews and more on the GK series

Myspace Gabriel Knight
A fan's myspace site on Gabriel Knight

Mystica.org
On-line encyclopædia of the paranormal, magical, etc. Used by Jane Jensen for the SIDney entries in GK3

Ghosts of Albion
BBC animated series about a brother and sister who must join various historical figures to fight against evil

“Da Vinci” game review
"Gabriel Knight 3" shows how complex narrative CAN work, as opposed to "Da Vinci"

English ·Deutsch ·Português ·Français ·Italiano ·Русский ·Español ·Norsk ·Česky ·ελληνικά ·עברית

Arcane secrets and the grotesque beasts who delight in the black night and the blood of mankind, the knife-edge of danger and excitement, the bitter sweetness of loss, the dark and confused complexities of human nature, the cruel daggers of shadows and the creatures of darkness... Gabriel Knight, the series, has taken a stunning and evocative journey through some of the most fabulous parts of the world, but especially through some of the most powerful and dangerous landscapes of the fantastical. Part horror, part fantasy, part historical mystery, it's an adventure with an ever-increasing sense of mysteries being unravelled, layer upon layer. Gabe himself is the most intrinsic mystery of all.

The series is the work of Jane Jensen, published by Sierra. Its rights are now held by Vivendi Universal.

For those who have played the first three games, you’ll be aware of Gabe’s nature and family history. You’ll know that GK3 reveals the source of the Ritter heritage - a stunning revelation. Spoiler You’ll know the powerful and bittersweet ending of GK3, which ends with Grace’s controversial departure. Is she pregnant with Gabe’s child? Has she headed off to India? Is it her role to bear his son to be the next Schattenjäger? The third game ends with so many questions left unanswered. What forces of evil will converge upon Gabe, or upon those to whom he’s closest? And will Gabe finally learn that his southern charm isn’t a substitute for maturity?

Jane Jensen has mentioned that she planned GK4 around the idea of ghosts, regrets, things left undone. With Ms Jensen’s fine hand at the helm, such a theme would be sure to combine richly complex mysteries, some serious investigating, high adventure, probably some romance, and plenty of spine-tingling moments. One can almost imagine, dimly, (as if the game itself were a transparent spectre) what a subtle and powerful adventure game it would be.

To leave the series undone is an affront to the fine writing talent and research of Jane Jensen. It’s a torment to the fans, an unsatisfactory banquet because we know that our hunger to learn of what lies at the heart of the mysteries will be forever unfulfilled, unless GK4 is created. It’s the edge of a cliff where we teeter, frantic for the story resolution, lost in the fog-laden darkness where the shadow-hunter cannot go... because the game has not been created.

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